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Locoroco 2 remastered
Locoroco 2 remastered










locoroco 2 remastered

Some puzzles require you to split up your LocoRoco mass into individuals in order to fit through tight spaces and then recombine on the other side (which involves some questionably horrific-sounding screaming). Before long, you’ll be swinging from branches, riding air currents, dodging LocoRoco-eating wildlife, or swimming around underwater (it’s not great but it’s far from the worst underwater mechanics). For the majority of the game, gaining momentum and timing your jumps is everything, regardless of whether you’re trying to get up a steep ramp, hop over a dangerous obstacle, crash into a Moja at high speed, or land on the weak point of a boss. You take control of the planet itself (I think) allowing you to tilt the environment using the bumpers and roll your LocoRoco horde left and right while tapping both bumpers will make them jump. More games need to introduce the former antagonist's mom as the new villain in the sequel. It's strange stuff but sufficient to provide a little context to the gameplay. After saving this creature and beating him back, the story gets weirder still as his mother arrives to charm – by way of kissing - some of the local MuiMui, turning them into evil red BuiBui. The antagonist from the first game returns to claim the planet, launching an attack by a Moja-infested meteorite that lands on one local wildlife. The story is conveyed through entertaining cutscenes, with the “dialogue” and singing consisting of Sim-like incoherent babbling that does a great job of capturing the feel of each scene. Thankfully, the actual premise means little thanks to the fun (if sometimes frustrating gameplay) and excellent presentation that should have all but the most cold-hearted monster smiling at the vividly coloured environments and humming along to the soundtrack. Along the way, they multiply by eating berries and rescue the MuiMui, strange industrious creatures that live in a giant nut. A species of musical blobs, the titular LocoRoco, must repeatedly save their planet from the evil Moja Corps, tentacled blobs whose own variant of music withers away life on LocoRoco planet. I’d love to know who came up with the concept for the LocoRoco IP.












Locoroco 2 remastered